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A jam submission

Kludge: Non-compliant ApplianceView game page

Property damage imsim set in the near future
Submitted by Fleech — 1 hour, 28 minutes before the deadline

Play Kludge

Kludge: Non-compliant Appliance's itch.io page

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Comments

Submitted(+1)

Extremely GMI.

I like the name Kludge, it rolls off the tongue nicely. Don't change it.

(+1)

This is gonna sell like crazy. Remember me when you make it.

Developer(+1)

thank you bro

Submitted(+1)

Fun little demo. I love swinging the bat around fucking up the little robots. I'd love to see what an actual mission would look like. Nier Automata got some fun robot designs you could steal ideas from.

On the other hand I think throwing didn't feel good at all, but it is an early build and it will probably get worked on.

Also while the mouse works just fine, I'd also love to see a VR version of this.

Developer

VR will probably be a stretch goal, could you elaborate on what about throwing felt bad? i know its  a weaker aspect. 

Submitted

I wouldn't know how to make it better. But first of all the thing on the screen kept tricking me into thinking that it was a crosshair that I could use for throwing. I also think having a straighter line instead of a curve would be better. Perhaps one could charge up the throw to make that happen.
Besides that one could probably just add more visual juice.

Developer

it is a crosshair you can use for throwing but its only accurate at a certain distance because the knife is thrown from the actual position on the player. i'm going to add a secondary crosshair that shows the actual hitpoint like Warthunder. charge up was planned, i'll try to juice it up thought thanks.

Submitted

great concept. Looking forward to seeing different mechanics implemented.

the flipping took me a long time to get the hang of, maybe adding visual animated inputs would help

also you left debug info in the zip file, might want to take that out

Developer

i'll be adding a few toggles to control the flipping in different ways. i'll be creating one that locks the camera and lets you rotate with the mouse. 

Submitted(+1)

Love your controller so far, keep it up! Please add some indication to the slowmo, first time I activated it I thought it was a bug, I returned to the main menu but slowmo was still active in it as well

Developer

i poted a new build yesterday that fixes a lot of bugs and issues, thanks for the feedback. 

Very satisfying!

Jumping/flipping/tricking takes a lot of practice. But first person camera flipping isn't implemented yet?

Don't think I tried everything yet, but I'm looking for more.

Only issue so far was that the menu would lock down after quitting a map, so I had to restart.

Will pass this on to my nephew, he loves computer rage videos, kek.

Developer

you can flip in first person but i deliberately stabilized the camera, like FEAR, for motion sickness players. i'll make it a toggle. 


>Only issue so far was that the menu would lock down after quitting a map, so I had to restart.

do you remember which level it was? thanks for the feeback im pushing a new build now with some bug fixes and improvements

Developer

i found the issue i will posting a fixed build shortly thanks for the heads up

(1 edit) (+1)

Love all the mechanics. The inertia of everything feels great and I can't wait for some more content next time around. I think that the mechanic of combining a jump with the middle mouse spin feels a little jank right now because I had to press a direction, ctrl, middle mouse, and space all at the same time just to clear those short walls in the second part of the tutorial level. I'm not sure if that's intended or if I was doing it incorrectly

Developer

the walls are too high, i will make the super jump higher its only slightly higher as of right now. thanks for the feedback im glad you had fun. 

Submitted(+1)

The swing control and itself feel great.

The middle mouse spin is... weird, not feeling it. Not sure what the intention is going forward.

SFX, anims, art style are great, nice work.

This doesn't work as well as I hoped it to be :(

Developer(+1)

i nerfed the X spin quite a bit its really more for generating power for a swing, doing stunts or goofing around. 

Developer(+1)

im working on a few other modes for the gyro spinning, i'll have one thats like rocket league where you control it with the mouse and a few others.