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Hellmaze's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fear Factor | #14 | 2.636 | 2.636 |
| Presentation | #20 | 2.727 | 2.727 |
| Pacing | #20 | 2.545 | 2.545 |
| Theme Use | #25 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the look and atmosphere of the game, felt inspired by the backrooms in a nice way! Also really cool you got some procedual level generation + enemies with AI in there in 2 weeks, well done! First run, the exit was generated inside level geoemtry, but 2nd run I got the best RNG and spawned right at the exit xD I had fun!
Thanks, yeah the RNG might be a bit odd at times but for the most part it works. I didn’t want to do a straight up Backrooms game so I thought this would be a happy medium. Glad you liked it. Will work on the maze generation post-jam.
Nice game. I liked the audio and the visuals + the different mechanics like the flashlight and flare.
Thanks. I think the flashlight mechanic could be better and more pronounced. Didn’t have a ton of time with atmospheric design. Watch for it in a post-jam version.
Didn’t escape but cool idea, nice visuals and the audio scared me lmao
Thanks. Need to work on the audio a little but I’m happy it worked for you.
Nice work
Thanks! Appreciate it. WRET was fun too.
Thanks
Nice game! good job! Occular Malice
Thanks, same to you too!
Cool stuff, nice work! I did not reach the end :(
No worries, I didn’t either in your game so we’re even ;)