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(+1)

My only real issue is that the drones tend to gather together, so I have a planet with one effective drone because they are all bunched up.  Would be nice to set some 'don't come within x distance of another drone' logic.

Thank you for the feedback! I intended for the player to place drones strategically to avoid bunching up. Also, when drones group together, they mine faster. However, I realize that clustering is inevitable at some point. Maybe there should be some system in place for the player to control this logic, but I am not quite sure what it would look like

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An easy way to do that is instead of having the drones mine the nearest node, they can tag the nearest un-tagged node, then mine the tagged node. The downside is when there are fewer nodes than drones, the extra drones will just sit there...

Just a thought - it doesn't really change the gameplay, but might make it more visually interesting?