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Hello,

I bought the plugin and did some tests, just discovered that there is a conflict between this plugin and KC_mirror plugin (plugin that add character reflection)

I know that you shouldn't make your plugin compatible with every others but i wanted to check with you in case you know where the issue come from:

With both plugin activated, the player sprite blink for a second and events too after closing the menu.
Also, my water parallax layer blink and appear on all the map for a second.

I tried to disable yours and the error doesn't occurs
Do the plugin touch on Game scene / Game menu ?

Hi, I have added both KC_mirror and CGMZ Core/Light Effects to a project and do not notice the issue. Do you have any more reproduction steps so I can try to get the issue to occur?

Hello,
It seems to be a problem with parallax mapping plugin, sadly i need to use it also
I am using TSR_MapOverlay and it blink when exiting the menu, i'll try on a fresh project 

So the conflicting plugin is TSR_MapOverlay and not KC_mirror? If you could narrow it down a bit and let me know what I need to do to reproduce it in my project it would help a lot in troubleshooting what could be happening.

Okay I finally found out what cause this issue even I don't know how to fix it

I don't know which plugin between these two cause that but when KC_Mirror, your light plugin and Map overlay are activated:

- If you change the screen tone of the map (yellowish for my map) and you open and close the menu, the water parallax that is on value  z-1 blink.

I tried with Galv_Layermap plugin and it blink also, bit less but still 

I also tried to put the z value lower, but it also make some event blink

If I disable one or another, the blink doesn't occur on the parallax map

I just tried to remove the screen tone on a fresh and let the two plugin active, everything works, then I put an event that change the tone on the same map and I have the issue

It's pretty uncommon and I have no idea how to fix this but I'll look a bit more

Hi, as TSR_MapOverlay is a paid plugin it will be difficult for me to troubleshoot the conflict. Before I contact the author and see if there is anything that can be done, could you try changing the order of the plugins in the Plugin Manager and seeing if that solves anything?

Hello, thank you so much for you concern
I tried to move the plugins in order and nothing work, i still have the same issue
If i disable either the light or the reflection, the error doesn't occur

You might want to reach out to the author of TSR_MapOverlay if the issue also occurs without [CGMZ] Light Effects, as it sounds like that plugin is most likely the issue if it is having the same problem with both [CGMZ] Light Effects and KC_Mirror.

What I meant is the problem doesn't happen if I disable the light effect, or I disable the mirror effect, or both at same time of course

I am not sure it come from the overlay since the Galv Layer plugin has the same issue but I'll ask still

I can test it with Galv's plugin and see what I can find

(1 edit)

Hi, I have tried to reproduce the issue using Galv Layer Graphics plugin + KC Mirror Plugin but do not seem to be able to. I have 1) tinted the screen yellow via event command, and then 2) created a new layer. After this, when I enter/exit the main menu, I do  not notice any blinking. See gif: