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Hai. If you still reply to these comments: how exactly would that more direct map work? I have been trying to wrap my head around that 10x10 map, but as much as it makes movement and most ranged weapons work, it makes the ECM weapon confusing since I don't know how would more than one charcater fit on the square of the grid. Am I understanding things wrong and that zone supposed to be able to be filled with more than one character?

Yep, you can fit multiple characters per zone. A few weapons expect it, even!

how exactly does it work? Like, picture the 10x10 grid on like a grid paper. How do you fit two characters on that?
Or should I like "grab a photo" and overlay big square grid on it?
Cuz then it kinda (for me) makes the other gun rules hard to comprehend

Just put ‘em on the same grid cell! Make the grid bigger if they don’t both fit.

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K thx. And question, tho not about the movement. I am messing around with some Drone design and was wondering - can there be two processors of the same type, but connected to two different weapons? Like, I have one RC connected to the carabine and another one connected just to an SMG (mainly because I'm making some scuffed "boss drone" from modified MF Bandit I have not enough space for both car and smg to share the same processor)
Also- is the dual shooting from two of the same type of gun just a LF Gunslinger thing or can you akimbo any gun if you have two of them crammed into your mech? (as example, having dual ARs)