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Binary Star Games

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A member registered Aug 08, 2021 · View creator page →

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No worries! Just making sure you knew.

I think this is still restricted?

Glad you liked it! I do have some lists of such in The Man’s section.

One die unless otherwise noted.

No problem!

It’s mostly pretty subtle wording. Biggest one is carbine should be SMG-shaped now.

For example: say I have a processor adjacent to a shield with 10 capacity, and I take 4 damage on the processor. I understand I would the shield generator to 6 capacity & not lose HP, but is the processor still damaged as a result?

The processor would not be damaged, the shield would just go down to 6 capacity.

If I instead took that damage to the shield, would it be damaged?

Direct hits on a shield take off double capacity, so if it hit the shield directly, it would go down to 2 capacity. The shield generator itself would not be damaged.

Good catch, appreciate the heads up!

I forgot to post it here in my own dang topic! I submitted a “hack” of Slayers to make it more of a heist game. (It’s a “hack” because it’s basically just taking the spirit of heavy asymmetry plus the resolution method to a more out-there conclusion).

That’ll be a no, but I appreciate the attempt.

Thank you so much!

Sure that’s fine. Title’s there mostly so people don’t submit video games.

I wanna hear about it!

Feel free, as long as the submitted output matches the requirements set.

The intent (at the moment anyway) is that you have it as long as it’s installed, but if it ever gets destroyed you can’t replace it.

No worries! Lot of text in there.

As noted in the overview:

In the same spirit, I encourage you to not style any itch page you make for it during the jam, but do what you want! If you do, I suggest you add a cover image of the title or something so it shows up properly on itch and maybe a few choice screenshots.

Preferably not.

I would avoid it for now, but definitely keep it in mind for post-jam cleanup!

I’ve made an amendment that you can submit plaintext or un-processed markdown for your noted entry accessibility reasons. Beyond that, the terms of this jam are not negotiable.

Hi! No, please read the instructions and use one of those methods.

Yeehaw! 🤠

Yessssss love a good scenario editor

Generally, yes, you can only manufacture them (thus adding them to the pool of parts) if you have it. In the case where you already made a part via an Advanced structure and then the structure became inactive, you wouldn’t be able to replace it if the structure got destroyed.

Awesome, thanks!

When I want to do a sci-fi one-shot, my go-to is Liminal Void, which takes place in our solar system. So this one of Europa fits the bill:

Europa from Galileo

(Modified from https://apod.nasa.gov/apod/ap240329.html - funny enough, it looks more like original photography of Europa after the modification.)

(1 edit)

I’m glad you like it! I like smaller books, I always find the big A4/letter ones are hard to take anywhere or fit on a table.

Download the Commentary Edition from the page: I added marginalia, trivia, design notes, etc to pretty much the entire book.

There are now.

https://www.nasa.gov/nasa-brand-center/images-and-media/ And the general NASA images policy for good measure.

Something to get folks started. .aftemplate files for both a4 and letter are included, as well as .pngs for folks who don’t have Affinity Publisher.

https://drive.google.com/drive/folders/1e3ngNWAh74Ass8H8fDbl4_HPVYxRGJVx?usp=drive_link

This has cropped up a few times and I don’t know why. Send me an email (binary.star.games@gmail) from the email tied to your itch account and I’ll send you a key.

No worries at all! Thank you so much!

Total is based on what you rolled - so in this case it would be 8. Inverse effects don’t change the original total.

Sure.

Sure thing!

Gotta be thorough.

Thank you so much! Hopefully you can get a group together!

Yep, each of those MO processors is connected to a sufficiently-sized thruster, a reactor, and a weapon. As such, using either dagger would let you move 1 zone before/after attacking, including both daggers in one turn (so you could get 2 free movement total with two attacks).

Hope you enjoy!