Hey Pachi!
Thanks for your feedback. We're definitely considering making some tweaks to the level design and movement mechanics post jam to make the experience less puzzling. The biggest challenge was physics and iterating on the player movement to feel as smooth as possible. We probably could have done away with most of the moving platforms/decreased the distance between them to make things easier. The game needed a lot more playtesting than we had time for so unfortunately certain aspects of it fell short. I'd be more than happy to have you try the game again so that you can get the full experience. Thanks for playing!