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(+1)

Will there be an update in the future which will include "special abilities" for the Cards? Like Fog effect on a Range unit or that dublicates will give a bonus to x (like the gwent special abilities)? I know this is not an easy task to code and it would not be a problem if it will not come, just curious. :)

(2 edits) (+1)

Hey! Actually, many special abilities are already implemented in the current version

Here’s what’s supported so far:

  • Weather cards (Frost, Rain, Fog) that affect entire rows

  • Spy units that play on the opponent’s side and let you draw 2 cards

  • Medic cards that can revive a unit from the graveyard

  • Morale boost (+1 to all units in the same row)

  • Horn to double row strength

  • Decoy to swap a card from the field with one in your hand

  • Bond (duplicate units boost each other’s power)

  • Hero cards that are immune to weather and buffs

  • Clear weather cards

  • And a few others like random power or damage-row effects

So yeah, most of those “Gwent-style” mechanics are already in.
That said, I do plan to expand even more in the future with passive effects, conditional triggers, or even custom scripting per card.

Thanks for asking — I really appreciate it!