Hi! This is a separate scene. It works exactly the same as in The Witcher, only here you can customize your decks, cards, description, and the like.
Use it as a separate mini-game, with card collecting.
Will there be an update in the future which will include "special abilities" for the Cards? Like Fog effect on a Range unit or that dublicates will give a bonus to x (like the gwent special abilities)? I know this is not an easy task to code and it would not be a problem if it will not come, just curious. :)
Hey! Actually, many special abilities are already implemented in the current version
Here’s what’s supported so far:
Weather cards (Frost, Rain, Fog) that affect entire rows
Spy units that play on the opponent’s side and let you draw 2 cards
Medic cards that can revive a unit from the graveyard
Morale boost (+1 to all units in the same row)
Horn to double row strength
Decoy to swap a card from the field with one in your hand
Bond (duplicate units boost each other’s power)
Hero cards that are immune to weather and buffs
Clear weather cards
And a few others like random power or damage-row effects
So yeah, most of those “Gwent-style” mechanics are already in.
That said, I do plan to expand even more in the future with passive effects, conditional triggers, or even custom scripting per card.
Thanks for asking — I really appreciate it!