auto collector is far too slow and useless. it shouldnt have a 2 second delay between picking a shroom and selecting the next, it should be instant. furthermore : DO NOT MAKE THE USER MOUSE OVER CURRENCY TO COLLECT IT. just collect it, period. dont waste GPU power on floating dots that are absolutely not programmed very well, JUST GIVE US THE GODDAMNED CURRENCY.
I agree on the auto collector thinng, or at least let us upgrade it,
But I totally disagree on the currency thing, if you have GPU issue for this game, consider buying a new PC, floating currency is a known & working mechanic on NodeBuster's genre, it just adds more interaction & limitation for better game mechanics.
Also I'll add on last, dev is not your slave.
You lack of game design knowledge, limitation for better mechanics is a basic.
I'll give you popular exemple to educate you since you seems to lack of brain matter,
Pokemon : You can't catch a full HP pokemon.
Minecraft : You can't run infinitely (food)
Node buster : You have a time limitation
Same for a lot of game, you always have something you can't do for any reason, that's what creates other mechanics to find a solution to do it by another way.
Pokemon : You have to hit the pokemon to catch it (without the limitation, you could just instantly catch)
Minecraft : Creates a way to farm food, kill mobs to eat, otherwise if food wasn't here, you would have less gameplay..
Educate yourself kid.