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PetoCheeto

44
Posts
1
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23
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A member registered Jul 18, 2023 · View creator page →

Creator of

Recent community posts

lol scroll down to the first comment. It was an even more "passionate"

Thanks for the feedback! I would recommend being a little more constructive and kind with how you present it, all the comments you’ve made about the game have been pretty rude. Still appreciate the feedback though!

Haha thats quite valid. My initial thinking was since it's a primarily active incremental game it didn't need to be a priority, but as I think about it more, I can see how it would be nice to leave the harvesters alone for a run. Sorry this was a bit of a dealbreaker, but i really appreciate you trying it out and leaving feedback! This will definitely be fixed soon!

feel free to join the discord to join play testing! We just opened it but hoping to get it a bit bigger

Thanks for checking out my game and making a video about it! Super appreciate it! There will hopefully be a steam page up with an majorly uipgraded demo soon!

that’s actually really helpful. Do you have discord so we can chat there? Mine username is the same as here

Wow, thanks for all the feedback this is awesome! I'm super glad you enjoyed it and I will definitely look into fixing those things!!

Awesome, glad you enjoyed it and thanks for the feedback!

haha I already started implementing them :)

Hey man! This is sooooo helpful, I really appreciate you taking the time to leave these comments. A lot of these these things, and in particular the fact that it loses it's active nature too quickly were already on my radar, but these suggestions are SUPER helpful. I really like the little creature idea. I'm definitely trying to make it more active and I really appreciate this! Thank you so much and I'm glad you enjoyed it even if just for 15 minutes!

Also, I'm not exactly sure what this is going to do to saved progress so if someone who played it previously tries it out, I'd appreciate it if you let me know what it does!

Hey everyone! Just posted a new update, it was mostly bug patching with the most significant bug that I fixed being the one where the mute button would prevent mushrooms from growing. I also added an upgrade to improve harvester AI and remove the wait time before finding a new target mushroom. Enjoy!

Ah, I'll work on fixing that one! Thanks!

Wow, thanks for all the feedback, a couple of those things are already being addressed in the next update which i hope to release soon!

Yeah, that's one that I'm working on fixing right now! Thanks!

ooooh thats a really interesting idea! And thank you, the positive reception of this has definitely encouraged me to keep developing it!

Cool, cool will work on that!

heeeey, thank you!

There is an upgrade the increase the speed of the autocollector, but the pause between isnt actually a "feature." I'll have to figure out how to speed that part up.

haha thanks for the feedback. I'll definitely look into changing those! If i may ask, other than those what did you think of the prototype?

  1. Anyone who's decent at higher-resolution pixel wanna collaborate? I can give details for the idea I have in mind if you don't like the idea that's totally fine

yeah, im sorry, this game was made for a game jam and for some reason that straight messed up other logic so i had to just drop it as I didnt have time to fix it. Sorry :(

Hey, sorry for late response. Glad it's working for you now! The game was made for a game jam so I wasn't able to get as much balancing for stuff like that as I would've liked. Sorry!

Thanks! So glad you enjoyed! I didn't realize a straight with an ace was a hand that was ever actually used so I dropped it as it was causing issues for detecting other straights. 

Thanks!

I really liked this! The visuals were good but the controls didn't feel super smooth. I wished I could have rotated faster to dash into enemies. Overall really good!

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Is there just a plain walk animation or is it just the run?

Great!

Great thanks for the quick response. Awesome assets. Also, is there any way to change the brightness of the lights?

Hi, what is the license for this asset? Can I use it in a commercial project? Love them btw. Thanks

Thanks, I appreciate it!

 Can You send a picture or video of all the enemies and their animations?

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For sure! This is my first game jam and out of the time i only had fraction. But yeah, it defenitiely needs more depth. Thanks for the comment!

decent game. Controls were a little bit sensitive but thats okay. please check out my game

Cool game! I would appreciate it if you checked out mine!

neat game! Please check out my entry

neat game! Please check out mine!

That would be awesome! Good luck!

Great Game! I wish there was a little more than just rotating mirrors but it's difficult to get more mechanics with the time limit. Great Job!

They had to practice a lot to be able to moonwalk so well lol.