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(1 edit) (+1)

This is a nice piece of work! I played it for quite a while, and the recitation of Qur'an in the beginning was a surprise(I'm a muslim too, bro ;) ). I love this game. Btw, i'm interested in the way you generate the game world. It took just a very short duration to generate the whole map i guess. I am a godot user too. May I know how you generate the map? Or what kind of alfogoritm did you use? Here's my email in case you don't want to talk about it here :p

May peace be upon you :)

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Salams, glad to hear you liked it! The game is open-source, so you can find the code on GitHub: https://github.com/deengames/eman-quest

The "TL;DR" version of the generation is that it's two stages: the first stage is to pick a bunch of random rooms on a grid (I think 9x9) and make sure they're connected. The second stage is to generate each room, as expected. (eg. the forest is a bunch of random points connected on a path, with some clearings; the castles are random interconnected rooms; and the caves are just a lot of random walk.)

If you're interested in discussing further, asking more questions, or just hanging out, you can find me on Discord quite often: https://discord.gg/frKXYtG

(+1)

thank you very much! I got the idea. I'm interested because i'm currently struggling with my map generator. I tried to generate 100 rooms, each room is 25 x 25 tiles area. It works but it took a while to generate everything.

And about the discord, i will join it soon. But maybe I can't be online that often. Thanks for sharing ;)