Really liked this! I love the mechanics, as they allow different styles of combat to exist (dodge -> sword throw -> dodge is pretty cool, but there's also the possibility of dodging projectiles, hit 'em in melee range, and then dodge again to keep distance), and I love the enemies! You need to get creative as each of them is different in how it attacks or moves.
The thing I liked the least is probably the "sacrificing" thing. It didn't really blend with the rest of the game: I would have liked more prisoners and more puzzles involving sacrifices; even the boss battle could have used a portion of the sacrifice theme.
Overall, I had a lot of fun with this game, and I can't wait to see more of it! Great job! :D