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Game Endeavor

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A member registered Jul 16, 2018 · View creator page →

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Commercial games require that you own the premium version. :)

It is, yeah. :) Thank you!

Howdy! Yeah, I will update it in the future. All of my spare time right now is going towards finishing the demo for my own game though. :)

Yeah, you're good. :)

Done. :)

Thank you! It hasn't. The Kickstarter didn't go through, so I've been slowly chipping at it in my spare time. :) Making good progress, but it'll still be a little while.

This demo is a few years old though. I'll be posting an updated one very very soon! It'll have more content and better refined.

48x48 iirc. :)

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Itch is the one that handles transactions. You may need to contact their support. :) Seems like they were having issues earlier, unsure if it's related.

Howdy! Thank you. :) Absolutely, they're made for you to use.

Thank you!

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The player is on a 48x48 grid, but most of that is padding (for me to have some extra room for animations in the future). The player should fit on a 16x16 grid, and the map tiles should be at 16x16. What engine are you using? It sounds like a scaling issue. The resolution of the player's pixels should match the map tiles.

Done, thanks. :)

Aseprite. :)

You can, yeah. :) That looks great.

Yeah, these sprites are meant for you to use. :) Good luck with your game! Programming can be some of the best fun you'll have.

For sure, it seems like a pretty simple modification. :)

That's a neat idea, I'll consider it. I won't take money for it, but I'm a game developer myself and spend most of my spare time working on that, so it could be a while. :)

However you like. You're not required to, but if you want then you can just mention me as Game Endeavor. :)

Normally it would, but I'll grant an exception for this since it's for education. :)

Ah, good. Glad to hear you found it. xD And thank you for purchasing it. :)

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Howdy. :) That's odd. I see the payment, so you should be good. It'll show up on the download page. It should say up top that you paid for the assets, and give a download link. You should see two files, the free one 'mystic_woods_free_2.2.zip' and the one you want 'mystic_woods_2.2.zip'. If not you may need to put in a support ticket with itch.

Flip the right facing sprite. Scaling the x to -1 in your engine is the most common way to do this. :)

Thank you! It's going to have a lot of enhancements. I was on a tight deadline making this, and so wasn't able to get around to everything I wanted to, namely more of the RPG elements. The rework has a weapon / tool forging system, enchanting, and cheese crafting. The story is about the same but polished a lot more, improved art, more exploration. Overall improvements on just about everything. :)

I don't control the hitbox, that's whatever engine you're using. These are just art assets.

Go for it. :)

Go for it, these assets are meant to be used. :)

You are allowed, but if you're selling your game then you need the premium version of the assets. Good luck with your game. :)

I'm working on a cave asset pack right now! :D

That's a good idea. I'll add it to the list, towards the top of the list, because I agree. Don't know about those specific buildings, but we'll see. :)

I never made a tutorial on it, but it's separate sprites so that I can move the sword independant of the player.

Yeah, that's a good idea. I'll see about doing that in the next update. :) You can make the changes yourself, if you're asking.

Eyyy, nicely done! I like the circular sword attack you went with. It makes you think about positioning yourself while also letting you focus on just not taking damage. :)


It's meant to be used in a particle system of your engine. Every engine handles this differently, but you should be able to find tutorials for it on YouTube. I'll add prerendered dust effects in a future version. :)

Thank you! I'll be posting an updated demo Soon™️, it'll be a big improvement. :D

Sure. :)

Pleaes do! I would love to see it. Glad you like the pack, and good luck with your project. :)

Eyyy! Thank you very much, glad you like it. :) Good luck with gamedev. It's challenging, but very rewarding.

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That's alright. I should be able to recreate them myself. It's been on my list, I just ain't got around to it yet. :) Thank you though.

Eyyy, looks great. Yeah, I'll add them. :)

I haven't considered it before, but that's an interesting idea. I'll add it to the list, thanks. :)