Hmm, shouldn't I be losing HP from fire and spinning/rotating objects? I only lost it when I crashed into the pipe from below, and I thought I was playing so well. But the controls turned out pretty cool.
hi, shegi. it was a lot easier to lose a life initially but too much so, and since the theme was time related, i went with effects that would delay progress instead. they are subtle but potentially cost you some time, and your position on the leaderboard :)