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Thanks again for your kind words. I definitely agree with that. Aside from the inconvenience of having to communicate clearly, the more team members you have, the more time you have between you, and the larger/more impressive the end result is likely to be. For that reason, I tend to give solo devs more points when I can. 

Plus.. I tend to start each game jam totally from scratch, rather than use assets or recycled code (not always, but usually, including this one), which often doesn't give me much time with the actual... level design part xD

(Speaking of-- I just got a look at your game's map and..wow! Did you do all that in the jam period??)

You may also be pleased to know I located that pesky infinite loop in the boss (I must've been asleep when I wrote that in..) so hopefully it should work ok now. Just about to post an update, along with a level skip key. Thanks again for your detailed feedback on that! :)

Thank again for what you said!  I'm in the middle of another jam right now, but I'll certainly have to take a look at this game again when  chance provides me with one!

Great- best of luck with your jam!