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(2 edits)

Hi, thanks for the quick reply. Apologies if I came across a little hot. Strangely, in AppData/Roaming/Dreamnoid/SilentParadise/ all I have are save1.json and settings.json and there is no Logs subfolder present. As far as the crash I was just moving around in the control center area when my controller started rumbling like crazy and the game was frozen for several seconds then I was kicked to the desktop. The only other POSSIBLE relevant thing I might mention is that I had a large file copy going on in the background from one external HD to another but when I was kicked to the desktop it had already finished. I can't see how that could have crashed a low resource game but I mention it just in case.

That's very interesting. It basically means it's not the game itself that crashed, but the low-level platform code. I don't think the file copy had anything to do with this, but is it possible that your controller disconnected just before the crash occurred? Looking around, it may be a possible explanation.

Well, I immediately restarted the game and my controller was still connected and working. That being said, it is a
 controller connected via Bluetooth. I could pretty easily believe a Bluetooth glitch being the culprit.

I had a couple more "almost" crashes where the game froze for quite some time to the point I was about to kill it in Task  Manager when it suddenly came back. I'm on a Windows 11 machine. I decided to try something and set the Windows compatibility  mode to Windows 8 and also disabled "fullscreen optimizations" and I haven't had any problems since, nor in any of your other Metroidvania games as I'm playing the last one now. Very enjoyable games! Thanks for making these gems!