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At first I was taken aback by your report because I could see the line of code to immediately write the file to disk when saving, but it turns out I added it when I was developing Lost Paradise and never released an update for Silent Paradise with this improvement... I will do so as soon as I can test the rest of the game. Thanks for notifying me and I'm sorry you lost progress, that's always the worst thing that can happen.

I'm also intrigued about this crash you've encountered: would you mind going to "%AppData%\Dreamnoid\SilentParadise\Logs" in your File Explorer and copy/paste here the content of any text files? This way I could have a look at what went wrong and see if I can fix it. Thank you! :)

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Hi, thanks for the quick reply. Apologies if I came across a little hot. Strangely, in AppData/Roaming/Dreamnoid/SilentParadise/ all I have are save1.json and settings.json and there is no Logs subfolder present. As far as the crash I was just moving around in the control center area when my controller started rumbling like crazy and the game was frozen for several seconds then I was kicked to the desktop. The only other POSSIBLE relevant thing I might mention is that I had a large file copy going on in the background from one external HD to another but when I was kicked to the desktop it had already finished. I can't see how that could have crashed a low resource game but I mention it just in case.

That's very interesting. It basically means it's not the game itself that crashed, but the low-level platform code. I don't think the file copy had anything to do with this, but is it possible that your controller disconnected just before the crash occurred? Looking around, it may be a possible explanation.

Well, I immediately restarted the game and my controller was still connected and working. That being said, it is a
 controller connected via Bluetooth. I could pretty easily believe a Bluetooth glitch being the culprit.

I had a couple more "almost" crashes where the game froze for quite some time to the point I was about to kill it in Task  Manager when it suddenly came back. I'm on a Windows 11 machine. I decided to try something and set the Windows compatibility  mode to Windows 8 and also disabled "fullscreen optimizations" and I haven't had any problems since, nor in any of your other Metroidvania games as I'm playing the last one now. Very enjoyable games! Thanks for making these gems!