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(+8)

Yep that's what I did! The project's price is 0$.. I always used the "set a different price for this file" for the newest update.. Hmm.. If I change the project's price, nobody will have access to it? I'll figure this out somehow..

(2 edits)

Best thing to do right now might be to try editing the current file back down to $6 and see if that restores access, but I don't think it will work since my download link takes me to 0.2.9.2.

Based on an admin post, this is Itch's problem with implementing a system that works different than how many devs use it. https://itch.io/t/3930433/individually-priced-files-in-preventing-access-in-game...

The big problem is using it to have your game show up in the free games section, and using a paid file as the full game. Itch intended it to act like "DLC" for a game that already has a base price of $6 so you would just pay $1 extra for a separate file, or just raise the base price to $7 for new buyers without affecting previous buyers. They don't make that clear on the actual interface for uploading files and setting price, it's in a support document. https://itch.io/docs/creators/pricing#purchase-tiers-through-individually-priced...

What devs and users need to do is complain to Itch to allow users to  increase an existing donation to a file, but I doubt they'll do anything because they'll say "we tell you in the support documents", and it looks like people have been complaining for years in multiple threads...

(1 edit) (+1)

I think you'll have to upload a separate $0 version of 0.2.9.2 for public download, and replace the old 0.2.9.2 with the new 0.3.2 set to $6 so previous buyers, unique purchase links work.

I created a feature request on their Github. Maybe if enough people pile onto it it will get addressed. https://github.com/itchio/itch.io/issues/1775