This was fun and a really interesting idea. Some notes:
- I found that sometimes the grems/otomos are too excited to attack so it was a little tricky clicking on the small sprites to launch them bec they'd often either charge immediately, or they'd get rammed almost instantly getting stun-locked
- It looks like the otomos are more favoured bec they've got AoE bombs and they keep clearing my grems too quickly since i dont have any real defense against basically a carpet bomb going off every few seconds
- I wish you could earn more points when losing because the other side of the army seems to still gain a lot of points regardless of winning or losing, but losing for me makes me miss out on so many points so my army becomes severely disadvantaged by how small it is compared to the other side
All in all though, I really liked this game because it was new and felt really unique compared to the other games offered in this jam. The concept is very fun and I love the chaos involved. I also really like the love/hate style of variant upgrades.