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A jam submission

Rocket GuardianView game page

Submitted by Zephyr — 47 minutes, 24 seconds before the deadline
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Rocket Guardian's itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#74.2004.200
Presentation#153.7003.700
Concept#223.6003.600
Overall#243.3673.367
Controls#302.8002.800
Enjoyment#323.0003.000
Use of theme#462.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I really liked the concept and pixel art. At first i didn't know how do you push and pull objects but after some time I understood them. Great game!

Developer

Thank you for the kind words and for playing our game!

Submitted

It's funny, the core mechanics of both our games are very similar, but the execution is completely different
I feel that the pull mechanic could be slightly more powerfull.

The pixel art of the starting zone  is very pretty !

Developer

Thank you for the kind words! I went and played your game after seeing your comment and it was really fun. Unfortunately there were differences in the engine compared to the final web build that we didn't have time to fix including the pull and push strength.

Submitted

Thank you for your kind words as well ! WebGL is quite a nightmare to work with, I know the struggle. Just in case you don't know about this feature, but if you check "development build" in unity build options, the build is almost instant and you can check regularly during the jam that it fits your expectations, the Fmod integration had me struggle very late on saturday night because the audio was stuttering in the WebGL build. Good luck on your next jams !

Developer

Thanks for the information, that will definitely help us in the future haha. Good luck to you guys as well!

Submitted (1 edit)

seems like a fun idea, but i couldn't use the pull effectively, the cans seemed to just pass way too fast for it to have an affect
cute graphics and tune tho, could see this being addictive if some controls were polished, good job :]

Developer

Thanks for trying out our game!

Submitted(+1)

Very fun! Took me a while to get used to the controls though, not exactly sure how to use the pull ability

Developer

Thank you so much for playing! The pull ability works strongest when the mouse is closer to the object but I didn't make it too strong as it ended up pulling unwanted obstacles. If you're referring to the controls, the pull ability is on right click, I don't know if the game works on other platforms.

Submitted(+1)

Great Game! It is fun trying to protect your rocket ship from dangers and to keep it fueled.

Developer

Thank you for the kind words!

Submitted(+1)

The game is really neat, do I understand it correctly, that push and pulling are both for avoiding collisions or are there also things you want to pull to yourself?

Developer

Hi mirogon! Yes pulling can be used to bring the floating fuel containers to your ship to fuel it as well as suck away other threats. Thanks for playing our game :)