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Thank you for the kind words! I went and played your game after seeing your comment and it was really fun. Unfortunately there were differences in the engine compared to the final web build that we didn't have time to fix including the pull and push strength.

Thank you for your kind words as well ! WebGL is quite a nightmare to work with, I know the struggle. Just in case you don't know about this feature, but if you check "development build" in unity build options, the build is almost instant and you can check regularly during the jam that it fits your expectations, the Fmod integration had me struggle very late on saturday night because the audio was stuttering in the WebGL build. Good luck on your next jams !

Thanks for the information, that will definitely help us in the future haha. Good luck to you guys as well!