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Online Cube Battles's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #47 | 2.219 | 2.667 |
| Use of palette | #54 | 2.219 | 2.667 |
| Overall | #55 | 2.034 | 2.444 |
| Visuals | #57 | 1.664 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-made assets.
The soundtrack and all sound effects
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Comments
I wanna play this so bad, but alas I have no cool friends.
Got no player as other noted. Apart from that, I wonder why am I so, so, so fast ;)) Like is it intentional or a bug? If it's unintentional, I guess maybe because of update method based on amount of frames?
Do you have a >60 FPS monitor by any chance? It’s intentionally fast to make it difficult to hit your opponent. The logic should be capped to 60 updates per second regardless of monitor refresh rate. Originally it was tied to the frame rate of the monitor but I already addressed that issue before the submission period ended. Thanks for checking out my game! :)
Update: The game still doesn’t work properly on monitors with a refresh rate higher than 60Hz. Sorry about that! It’s too late to fix it now.
Nobody joined :(
But I like the concept of a silly mega fast shooter – I wonder if a bigger map would help!
Yes scaling everything down would probably help. Thanks for trying the game!
I waited for a bit but no one else connected. The gameplay looks chaotic and it could be fun with friends. The movement is a bit hard to control, but it does let you do some crazy moves
I was a little confused as to how the multiplayer works. Did I need to wait for someone else to go online? Going to see if I can get it working with a friend later and will reconsider my vote on gameplay, but boy did it seem very fast and hard to control. I will likely not be reconsidering my votes for visuals and use of palette.
Yes you need other players to play the game properly. Don’t worry about the rating! I appreciate honest feedback and obviously this game isn’t visually impressive :) The idea was to make it a fast and chaotic struggle to hit your opponents. Thanks for giving it a try!