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lasiaylo

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A member registered Jan 18, 2023 · View creator page →

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Ah, siento lo frustrante que son los controles y el salto de pared. Me pregunto cómo crees que se podría mejorar. ¡Me encantaría aprender para la próxima vez!

¡Gracias por jugar!

(Google Translated)

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Ahh, sorry to hear about the frustrating controls / wall jump. I'm wondering, how do you think the wall jump be improved? Would love to learn for next time!

Thanks for playing!

Yeah, the controls are pretty wonky. I'm thinking about how to simplify it should I iterate on the idea. And no sound! Wasn't able to get to it ;(

Thanks for playing and happy to hear it's fun/challenging enough to warrant a replay :)

The bass line slapped!

My dad also makes me go and get bread from around the corner. Nice game! It's crazy you were able to get all of those levels done in such a short amount of time.

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I beat the game in like 4 seconds when I walked up and accidentally finished...from the comments it seems like there's more but I can't figure it out for the life of me. All that said, I really liked everything hahaha. The dialog, art, music and animations - all great!

Edit: I finally figured it out and died. The death animation is hilarious and cute

Love the art! It was a bit difficult at first, but I had fun getting to the end.

Also, you're able to get out of the screen if you spam Jump and Air Roll

Everything was really cute! (Rocks in a pillow is pretty hardcore)

Glad to hear that! The whole spike bounce idea came from the old NES Ducktales and Hollow Knight!

Oh wait, did you use WASD + X/C? Or did you find it cumbersome with Arrow Keys + X/C?

I did find that sword swings were challenging to my playtesters but I couldn't really come up with a more satisfying solution. Thanks for playing!

I'm glad to hear that! One of my biggest fears was that the game would be too frustratingly difficult, so I'm glad  that I didn't cross that line

There's something oddly satisfying about watching the dust particles get sucked up :)

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The mini games were a bit easy, but there was so much charm in the premise, animation and art!

This was cool! It's a really unique perspective and puts you in a different mind space. Took me a bit to get that cleaning up the room progresses the plot, but honestly, I had fun with the atmoshere alone. Great job :)

this was cute! Got drawn in by the lil toaster guy haha

Really simple and nice concept! I feel like the game could be dramatically improved if the jump speed was increased and momentum carries through after wall collisions. Getting stuck right next to a wall makes any jump past it impossible and requires readjustment to get around it

Wow! The visuals are great – the opening cinematic,  pearl animations, and shaders are fun to look at. Gameplay wasn't that engaging, but this was a real treat to look at!

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Cute! I really liked the death sound haha

The art is nice and I can see the concept! However, the fish feels sluggish to steer and so navigating obstacles doesn't feel so great. I can see this really working with tighter movement!

Nobody joined :(
But I like the concept of a silly mega fast shooter – I wonder if a bigger map would help!

Interesting concept for an idle game! Though I must admit it gets mentally exhausting timing a click after a short while. 

Forgetful fish is the highlight of this jam

I had a good time! The art is cute and the gameplay is straightforward. However, it feels like the scaling for the powers was off... there wasn't a real impetus to kill enemies at the beginning and by the end, there's so many it becomes more of a bullet hell than Vampire Survivor. That and projectiles were difficult to distinguish from the enemies. Still, I had fun the whole time through!

getting the attacks to work like you want was difficult, but ngl hitting two buildings at once felt p good

My favorite game from this jam!

- I love the lighthearted and silly writing.

- I enjoyed how short, but replayable it is.

Good job!