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I really like the idea of typing ingredients to the beat of the music to increase your score. How did you handle the sync between the music and the key presses? Super curious about that!

That said, I wasn’t totally sure about the objective. I found myself typing ingredients kind of randomly and couldn’t really do it consciously. Maybe adding a bit more to the tutorial would help make things clearer.

The visuals and audio are unique and well done, and the cocktail descriptions add a nice bit of lore. The hidden words bring in a cool sense of mystery. Your game has all the elements to be a hit. Just a bit more polish and it’ll be perfect!

<3 thank you for the kind feedback!

The Beat System was really cool. I've done lots of these in the pasts, but I was curious how Bezi would handle it. It did really well. The system felt very flexible. It's driving animations, immediate feedback, the combo system, and is modular for any "rhythmic input" but mostly set up for character inputs and word submissions.

I don't think I had made your lane changes qualify for combo progression. I'll have to play again in a little bit to be sure. But, if I wanted to all I would have to do is 1 method call to subscribe it to the rhythm combo system.

ChatGPT does a better job of presenting the code than I would:

https://chatgpt.com/s/cd_684defadb1988191b1084751887f19ba

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Thanks for sharing your code!