Thank you for your suggestion but the enemy represents the win condition of the game. For our EA there will be different entities with diffrent win conditions to push diffrent playstyles and support the replayability of the game. <3
I had a hunch that would be the case, but still, doesn't need to be an enemy. It can be a curse or whatever, but nevermind. Its not your fault, I'm just tired of all digital deckbuilders being about fighting baddies XD.