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(+8)

Hey there, I don't want to pressure you in any way, but we are on June 10th, and the update is still not out.
Honestly, I feel like you've been postponing the release date for literally months, and I truly find it ridiculous to keep saying "Soon!" when it's in fact not soon at all. I recommend that you refrain from announcing anything and avoid raising people's hopes for nothing until the new version is entirely (more or less) done and ready to be released. It will be much more honest towards yourself, your community, and it will improve the relationship you are sharing with us in a much healthier way. Also, by doing so, we'll stop wasting our time coming on this page for nothing and stop pressuring you with these comments like mine :)

As you already know, take your time, don't pressure yourself in any way, take care of yourself, but be more honest. Thank youuuu

ALSO, don't be scared of disappointing us in any way, cuz you've already proven yourself, and people like me who very much enjoy what you've made so far don't care about how long it takes. Cuz we know that it will be good no matter what, so yeah, it's ok if it takes time! (but be honest)

Anyway, hope you are doing great, take care, and can't wait for the update!

(1 edit)

At this point, nothing can really be done about it for this latest update, but for Mecha, it probably is worth reflecting on how a miss of nearly a full year (it was originally scheduled for last August!) happened, and why that wasn't foreseen earlier - as I remember, the first delay wasn't announced until the week of the initial target release, and if there was this much work left outstanding, that there was no chance of making that deadline should have been known way earlier, along with there being no way that pushing out two weeks was going to be sufficient to get things working.

Things getting too ambitious as far as cast sizes and story-branching have killed more than a few games in this niche, and it seems like this is a steroidal version of that, with not only a large planned cast with multiple different choice-based paths for each character, but a whole array of different fetishes designed to be mixed and matched.  Mecha, this is your game and don't let anyone, including me, tell you how to make it, but there might come a point where you need to make a hard breadth vs. depth choice about how much time and energy you have and what tradeoffs you're willing to make.

(+4)

I can't go against you here, you're completely correct. The very first delay, I didn't really think much of it when posting the delay on the last day. I've realized that it was very wrong of me to do and I do genuinely apologize and for the other delays as well.

I'm very aware of how ambitious the game is, and this update will only prove that more. After it's finally done, I really do wish to find the most optimal workflow and post updates on a more timely interval.

Thank you for the comment.

(1 edit) (+1)

I appreciate you taking the time to write this in a very kind manner.

Believe it or not, but every single date I've announced was said with a *mostly* confident me behind it, ambitiously thinking I could finish it within that time. I know how crazy that sounds, especially considering it has almost been a year since the first delay (that one being my most ambitious one by far). This is completely my fault, and I don't mean to take any blame away from myself. I have this really bad tendency to always think I can finish something in a very short amount of time when in reality it takes me much longer.

Disappointing those who enjoy my work is one of the reasons why, like you said. But I realize now that ambitiously posting these dates is very counter intuitive since that only makes it worse, if anything, and that's very wrong of me to do.

Again, not to dispose of any blame here, but I'm very much a chronic procrastinator. On top of this I also tend to be a perfectionist, which really does not work well together. So to say this update could have been done way sooner is really just a given. The bigger issue is myself, thinking I can miraculously get myself past these things.

Also, don't worry about pressuring, I've noticed I work a lot better under pressure than without.

Either way, thank you for this comment and for keeping me in check. You're very much correct.