You have a fair point. I based the difficulty on my own experiences and not wanting it to be too easy, but perhaps in doing that I made it too hard for casual players, as I know my own game too well ;P
I am planning on adding a hard mode in the full release after the jam, which also means I could tone down the difficulty in the normal mode.
I will also look into that bug, it’s not something I or my roommates encountered while playtesting, so if possible, could you provide me with what you were doing when this occurred?