Yeah same. Paypal is dogshit and doesn't work 99% of the times I tried it. Never had any issues with any other payment system. I don't understand why people still use this shit. Maybe it's a big brain strategy to get you mad and go for the Patreon sub instead?
sirdorius
Creator of
Recent community posts
So I have 2 ideas for this year's jam, and they're both a very satirical take on the subjects. On one hand I like the idea of putting you in the shoes of the bad guy taking immoral actions; I think if it's done well enough it drives the point home better and in my case makes for better gameplay. But on the other I fear that if the satire is not done well enough, it might come out as endorsing those actions, or even making it seem like fun.
The experience I'm going for here is something like DEFCON (2006), where you get sucked in to the action and then at the end, it gets you thinking how horrible this all is.
What are your thoughts on this?
Sounds like someone who got fucked over by Stalin. What's interesting about this one?
There is an entire current of anti-Stalinist left (anarchism, democratic socialism, left communism and trotskyism) that share his distaste for authoritarian dictatorships. Criticizing capitalism does not make you automatically a Stalin supporter, contrary to what 70 years of capitalist propaganda has taught us.
You're absolutely right! After having some time to think about this in the last week, I agree that there should be a positive message at the end to motivate people to do better and avoid devolving into nihilism. Something which I didn't manage to bake into my own game. But next year I will give this a higher priority.
First time streaming, let's give this a try. Going to be doing everything solo in Godot https://www.twitch.tv/sirdorius
You should definitely not commit assets that are paid to a public repo or you might get a takedown notice. You can ignore them as mentioned above, or a fancier solution but with a bit more complexity is to create a submodule for the assets that is a private repo and include that in the main repo which is public
I understood the controls, but I didn't understand the mechanics. Are the cameras supposed to kill you every time? The first camera on the second level doesn't. How can I tell if I will overdose on blood if I can't see the full bar on the right? Why can't my character pass through the corridor in the first level?