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(+1)

The game is very impressive for a game made in 22 days. All the voice acting was great, and overall the audio quality was up there.

The game did lack a proper introduction to the puzzles unfortunately, so I just ended up roaming around for the rest of the game.

The writing was pretty good and it makes me believe the game could have just been the player going from event to event picking different routes along the way.

Overall a fun experience !

(+1)

Thank you so much! I initially designed the game to be just that - the player moving from POI to POI and experiencing the story. But when I sent it out for a game Jam that ended in the middle of this one, a bunch of the feedback was that it felt like it was missing playable mechanics. Hence the puzzles!

And yeah, there is supposed to be a UI pop up that appears when you get close to the first puzzle that tells you how to solve it and what the controls are. Unfortunately I forgot to Anchor the dang thing and now it pops up somewhere off screen in the current build. I think I'll probably cut down on that initial Vo and make it less long, then add a little bit of extra Vo once players reach the first light puzzle that verbally explains all of that.

Appreciate the feedback!