Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Okeno

20
Posts
8
Followers
1
Following
A member registered Jul 22, 2024 · View creator page →

Creator of

Recent community posts

Thanks ! Happy you had a fun time, I did unfortunately run out of time to fix the platform thing.

(1 edit)

Haha thanks don't forget to rate it, I know I often do after a test

(PS: they might eat you if you stay out too late, jk jk... unless) 

Very fun idea and unique visuals! Here's mine

A fantastic take on the generosity theme, the roguelite genre was a clever choice. Here's mine

Super cosy game, very cute (and unique looking) characters, very impressive for a first jam. Here's mine

Using the mic was a great idea ! Here's my game

The rythm mechanic was pretty fun, here's my submission!

Cool game, I really liked the visuals ! Check out mine

Cool game ! Check out mine

The game is very impressive for a game made in 22 days. All the voice acting was great, and overall the audio quality was up there.

The game did lack a proper introduction to the puzzles unfortunately, so I just ended up roaming around for the rest of the game.

The writing was pretty good and it makes me believe the game could have just been the player going from event to event picking different routes along the way.

Overall a fun experience !

Thank you so much for the detailed review!

In case you want to take a crack at the game again, blue cubes and balls are physics objects.

Happy you had fun!

Do you really need a reason to be generous ? :)

Pleasantly deep game about acceptance and letting others help

Cool puzzle game

Fun concept executed well, the art and music are good. The tutorial intro is abhorently long, the game has a weird bug in full screen (browser) where the game is highlighted so every thing gets a blue filter. The end of day screen is also bugged, it shows day 1 no matter the day. Overall a fun experience, I had to use a calculator but that's more on me than the game.

I think the idea has potential, the game lacks a full english translation, the game also has UI clarity issues (I didn't know what was interactable or not), I also didn't have enough feedback on what my actions did. The theme didn't really come through but the art was cute.

The game is bugged, nothing is happening when I start playing, I can't move the player or interact with the world

Oops, should be fixed now!

Fun concept, hoping you finish it !