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(+1)

Thanks for playing! And these are FANTASTIC notes!!

To address these issues I feel like I’ll play with the idea of more linear level design, at least early on, if I expand on this project. More gaps, larger distances, trickier landings. That may have a better feel over just throwing someone into a sandbox.

All that being said, I’m glad you had fun and once again thanks for the detailed notes

(+2)

You are welcome :) and I hope this helps