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Story - Cute story about being stranded. I wish that the locals had a little more to say! Some guidance or something from them to direct me towards my puzzle goals would be great!

Mechanics - The rolling was cool! It felt like you spent a lot of time perfecting this. The humanoid walking was a little odd, but overall pretty fun. I tried picking some stuff up, but I guess I never found any of the physics items. Most of the stuff I found was only interactable with F.

Theme - I think with a bit more of a narrative context to why we'd want to give materials to the locals, the theme would have been a little clearer. I didn't have much of a connection with them or their motives, so I thought giving stuff to them was not optional.

Audio/Visual - Pretty solid sound effects. Some light music to set the mood would really enhance the experience! The visuals were cool and it's crazy that you were able to make so many things in such a short time! I think adding a bit a verticality (hills/trails) to the level would have given the exploration element of the game a little more mystery. Some nice post-processing effects wouldn't hurt, either! But I'm not sure how Godot handles that stuff.

Overall - Cool game! You did an amazing job with the time we had and put together a clever little game. Great job and congrats!!

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Thank you so much for the detailed review!

In case you want to take a crack at the game again, blue cubes and balls are physics objects.