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🎯 Connection to the jam theme

I didn’t quite understand how the game relates to the jam’s theme...
But honestly, this is one of those times where it doesn’t even matter.

🎮 Gameplay impressions

This is a great game on its own. I enjoyed every level with genuine interest.
I especially liked the changing background direction — it added a nice sense of motion and dynamism.

🎨 Visuals & Art

The art is simple and easy to read. The colors work well together, and nothing breaks the visual consistency.
The physics are clear and intuitive. It was just fun to play!

🖥️ Side note

Why isn’t it in full screeeeeen? 😄
I want fullscreen! Where did you hide my screen resolution? 😄

Best of luck, bro!

(+1)

Thanks a lot for playing! Sorry for the low definition, I didn't organize my UI well and it wasn't responsive enough to fit different resolutions. I forced a lower one just to be 200% safe (I will update the game soon with a browser version where you can go fullscreen :) ). 

Regarding the theme, I wanted to try two things:

  • My first idea was to have a simple game divided in two parts: before and after failing. Quickly came the golf idea, where you would play a basic game of golf with only one shot. This meant that if you don't reach the target in one shot you loose, and it's how the ghost ball came into play. And to bring some depth and contrast the two states, I chose to make the first ball very heavy and sticky, and the second one way lighter and bouncy. So the core of the idea was: I play golf but miss the target from a little bit and... it's not over I have another ball!  
  • The second thing was that I tried to have a game that feels seamless and that is quick to play and replay - so it feels like never ending.