Thanks a lot for playing! Sorry for the low definition, I didn't organize my UI well and it wasn't responsive enough to fit different resolutions. I forced a lower one just to be 200% safe (I will update the game soon with a browser version where you can go fullscreen :) ).
Regarding the theme, I wanted to try two things:
- My first idea was to have a simple game divided in two parts: before and after failing. Quickly came the golf idea, where you would play a basic game of golf with only one shot. This meant that if you don't reach the target in one shot you loose, and it's how the ghost ball came into play. And to bring some depth and contrast the two states, I chose to make the first ball very heavy and sticky, and the second one way lighter and bouncy. So the core of the idea was: I play golf but miss the target from a little bit and... it's not over I have another ball!
- The second thing was that I tried to have a game that feels seamless and that is quick to play and replay - so it feels like never ending.