i liked a ton the general idea and the theme integration, basically how you moved tiles in a tower and rised up each time you completed each level, joined with the “power the tower” theme in the story with a robot casually also named T.W.R! great puzzle game! although i did get stuck at level 7 - i didn’t know what i was supposed to do. sad i only saw your post about nickbdawg’s VOD after closing the game for rating ç¬ç
Viewing post in PWR the TWR jam comments
hi! i saw your comment and tried to beat the game one again as you suggested, with this promised ending, and i’m glad i did!
the first time i’ve played this game, i thought it as a puzzle, but now that i’ve beaten it, i see it’s more about timing and precision. this mindset change allowed me to win, but with lot of determination, as this last run took me nearly an hour with half my deaths from the last level. congrats! your game is the first one in the jam (and probably will be the only one) to make me rage 🤗.
but when i beated the last level, i got a lot of satisfaction, specially with that final cutscene ^^ i enjoyed the game a lot and i think it’s definitely going to be one of the jam’s winners 🙂
(PS. I also noticed how well the sound design is compared to other games in the jam. i didn’t notice it because i had the game on mute until the last level when i realised the lasers were actually in sync with the background sound, and help me go through it better. awesome work!)