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If that's the case then I commend you all on properly limiting the scope of your game to within what's feasible for the jam. I personally am so bad when it comes to managing scope creep so in a backwards kind of way I get wanting to put more things that make sense but having to hold back to meet deadlines. I definitely will be checking out the game again, and I'm looking forward to seeing the post-jam release, whenever that will be. (No pressure! Y'all develop in peace now)

Again, congrats to the whole team! :D