I was genuinely impressed by the presentation. The only minor thing I disliked was that the text was too close to the edge of the textboxes. Apart from that it's hard to believe something like this was made in such a short amount of time! It has everything a good game needs such as great story, fair gameplay, exploration, good music, and smooth controls.
I really enjoyed floating even though there were times when i floated a little too high and dropped without warning. I think it would be nice to glide as well. The magical fire looks ace too but i found it easier to just dodge the enemies however the flame was useful for creating checkpoints and these were very nicely done. I especially liked the part where you come to a message that said “sometimes you need to give up to go on.” That moment, where I had to die after setting a checkpoint in order to progress, was clever and unique and makes this game a perfect fit for this game jam.
It didn't take me long to make it to the end and reunite the spell with its friends in the portal, but it was a lovely conclusion. It’s great to see a game like this include a narrative—it adds depth and makes the experience more memorable. Overall, I really liked it and think it’s a fantastic little gem that needs expanding with more levels.