Your concept is quite interesting, but in my opinion, the potential of both the secondary and main themes isn't fully realized. The cutscenes and storytelling are genuinely great, but the animations could've used some more polish. Overall, the locations are beautiful and picturesque, though some traps aren't very obvious due to their color scheme and size.
I feel like the level could use one or two more checkpoints—nothing critical, though. Also, the enemy AI is pretty basic, and honestly, you can just ignore most enemies while running through the area.
That said, special praise for the cutscenes and narrative—they're solid! The rest feels a bit weaker in comparison, but for a first project, you did an excellent job