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(+1)

this is such a cool idea for the mechanics !
the instructional + narration text is a bit hard to read, and i feel like a tutorial area to introduce each ability one by one would maybe feel a bit better than having to read a bunch of text upfront and remember later

save points are frequent enough so i don't feel punished for experimenting around tho, so that's good

but for the time constraints, it's nice and has a lot of potential, good job !

(+1)

I understand, I did plan to introduce one mechanic per screen, but since I lost quite a bit of time on certain things, I couldn’t present them the way I would’ve liked, and I was afraid they wouldn’t be understood. I’ll try to improve that—thanks for the feedback!

(+1)

that's understandable for such a short jam period, i still had fun and i feel like there's a lot of ways you can progress so you're free to experiment and not tied to finding only one solution :]