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And you know what the worst part is? I had over 10,000 downloads, mostly for Liminal Leap Chapter 1 and 2—but only when they were free.

I keep asking myself: What’s the big difference? Free or $1? Does that really make such a huge difference to people? Because for me, 10,000 downloads at just $1 would have made a huge difference in my life.

But no. People just want free stuff, as if good indie games are made in someone’s spare time for fun. The truth is, there’s a lot of hard work behind every game. And yet, it seems that even $1 is too much to ask.

There are plenty of videos about Liminal Leap on YouTube—but most of them are from people who downloaded it for free. So I ask myself: What’s the point of releasing more games?

Right now, I’ve lost all motivation. I honestly don’t feel like my work is even appreciated. At this point, I might as well make all my games free—because going from a few dollars in revenue to zero is basically the same thing. At least if I release them for free, I can enjoy seeing people play them on YouTube. That’s something.

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Hey! I saw your post and I totally understand — we love making games, but the indie market is tough and challenging. You’re definitely not alone in feeling that way.

By the way, what game engine do you use?

If you want to connect or maybe team up in the future to share the workload, please consider a possible alliance with me. Feel free to reach out on my socials — you can find me as giandevgames.

Keep going, you’re doing great!

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Ciao Gian ho visto il tuo sito, thank you for the support it really means a lot to me, right now im a little confused, maybe like you said we could team up in the future, even if you are using a different engine to make games, i use unreal.

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This might sound stupid but I wanted to buy this game today because of currency exchange taxes during weekend. I just came home and found this horrible message. I am so sorry some people are like this. I bought the game as planned. I hope you change your mind and don't give up on following your dreams 🤗

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I couldn't agree more, same here. Penso che in parte abbia a che fare con questa piattaforma: la stragrande maggioranza dei giochi è gratis ed il tipico giocatore che visita non è disposto a pagare per principio, indipendentemente dal fatto se abbia i soldi o no. Per i miei giochi ho notato che i più propensi a pagare qualcosa sono gli europei. Anche da me parecchi downloads, ma praticamente tutti gratis (bundles di beneficienza ecc.). Non perderti d'animo! Fai una pausa creativa, ma non abbandonare il tuo sogno. E non abbassare il prezzo (anzi, io lo alzerei, dato che i tuoi sono giochi di qualità). Verranno tempi migliori. Un creativo abbraccio!

Sorry to hear that and yes people want everything for free but when theyre asked if they would work for free theyre getting angry. Making games when youre just one guy should be after work hobby and not full time job because of stuff like that. I dont know it will help you but Neville Goddard helped me much with my life so maybe he would help you too? google him and good luck