Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

By "superfluous" I meant that magic is more like the implementation of ordinary functions. Not in the sense that they are not useless, but in the sense that they rather have the functionality of classical mechanics. An analogy is "The magic that allows you to move forward" or "the magic of interacting with objects."

Ahh, I completely agree with you on that. I just took some mechanics and covered them up with a fancy blue makeup if you will lmao

I did focus more on the pre-requisite than the theme! 

Thanks for clearing that up!