I did plan quite a bit, but I've realized & started focusing on improving my programming knowledge on things like design patterns and game architecture at the moment since everything was a bit too coupled/linked together during this project which makes it hard to extend it further without running into issues later on.
Thank you for trying my game and giving feedback!
Viewing post in Little Seed's Adventure jam comments
Ah yes, overcoupling, the bane of software projects the world over.
Design patterns and architectural templates are good places to start learning.
Some free advice (and free advice is worth what you pay for it...) work on naming things and using abstraction. If you do those well then even when you find yourself in a corner, it is easier to unwind the mess.