Really nice work here. Loved the different visual style and the simple but effective mechanics. I found it relaxing just exploring and dealing with hazards as they popped up. The art and music worked well together and made it feel quite polished. Nice touch with the hand drawn look. I liked how the theme of tiny world was handled with the whole Petri dish and cells idea.. fits perfectly. The only thing I found a bit off sometimes was the food and hazards spawning suddenly right on top of me, made things a bit chaotic. Would be cool to see some more progression or resistances if you ever take it further
Viewing post in Petri Dish - GDTV Jam 25 jam comments
Thanks for playing.
The object spawning doesn't really work as intended at the moment, but I have an idea on how to fix it.
I initially wasn't planning on carrying on with it, but more than a few people seem to be interested in it going further, so I might just give it a go. I don't have any solid ideas yet on how to expand on it, but I have a rough idea of at least one possible direction for it.