wow great work. very enjoyable game. I played the webgl version and did initially have an issue with the mouse not being captured in the game so was very limited how much I turned. It resolved though when I went into the sign and pressed one of the buttons. Then I could turn normally. I think thats a WebGL thing - you need to get a click of a button in webgl to be allowed to capture the mouse
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Yeah, I think it's html5/webgl builds but not necessarily the build. I think it's the browser? I use opera gx most and it pops up asking me if I want to allow mouse capture (on every capture mouse game), and same as when you press esc its the browser is what releases the cursor - thus p to pause on web. I'm not sure whats the best way to handle this in future is but I'll have to figure it out!