I did have fun, yes!
The slimes didn't seem very happy about being used as bounce pads, but the snails were delighted to be used as transports.
The tutorial section is especially well done, showing the player everything they need to succeed and making sure they know how to do it. The arrows during the stages themselves might be overkill for a commercially released game, but as a jam game they were greatly appreciated.
There were a couple times I fell to my doom because I thought I was going to land on a solid object, only for it to turn out to be part of the background. One was a large rock which was admittedly different from anything I'd landed on before, but the other had all the appearances of other solid platforms.