Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Okay, I just figured it out.

The current actual behavior of "Blockade" is that it reduces the number of planet draws per turn by 1 (uncounterable until Blockade is destroyed) AND prevents constructing buildings on the targeted planet (counterable by shooting the Blockade once per turn).

It's worth noting that Blockade does not prevent the targeted planet from being played.

What is the intended behavior, here, please?

(+1)

It should be fixed in the new update I just released. It was meant to no longer reduce card draw and instead just block building on a planet.