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Blockade behavior has changed in a way that doesn't make sense.

Before shooting the Blockade:


After shooting the Blockade:

Okay, I just figured it out.

The current actual behavior of "Blockade" is that it reduces the number of planet draws per turn by 1 (uncounterable until Blockade is destroyed) AND prevents constructing buildings on the targeted planet (counterable by shooting the Blockade once per turn).

It's worth noting that Blockade does not prevent the targeted planet from being played.

What is the intended behavior, here, please?

(+1)

It should be fixed in the new update I just released. It was meant to no longer reduce card draw and instead just block building on a planet.