Cool game idea! It does have a lot o potential and with a little more polishing maybe some more insects and levels it could be even better.
Viewing post in Twinstick Flycatcher jam comments
I had some ideas on that or how the base mechanic could be adapted and used in a different game context.
For the jam I just had to settle the scope for a viable core game-loop. And with the progress blockers during the jam (like the weekend event I traveled to), I just managed to get (most of it) in place before the weekend, complete the missing essentials on Friday evening and then had just a bit of time for polishing at the end. I certainly could have used more time for that...