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(+1)

Very ambitious project! I like a lot of the gameplay ideas. I think the unit AI needs a bit of work, or to at least show the active radius that they will monitor. I would have also liked the terrain to play more of a part as it seems like a lot of the enemies didn't really interact with it or would walk through it. But really great job!

(+1)

Thank you so much for playing and for your feedback! You're absolutely right—the AI definitely needs improvement. I had to go with a simple pathing system to save time, which is why it doesn’t detect walls and such (if I continue developing the game, that’s one of the first things I’ll need to refine).
Same goes for the target selection—it’s a bit meh. Showing the attack range is also a really good idea!